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The Indifferent Wonder of Edible Places

 

 

The Indifferent Wonder of Edible Places.

- project Somewhere.


Perforations turn walls into membranes. They tunnel through form and create soft yielding bodies that absorb. Perforations in memory make history bearable.


The indifferent wonder of edible places, is a study of the violence of completion. Of complete memory and perforated form. Of edible history and perforated reality. It is a repository that ebbs and flows when explored, and simulates the arduous process of generating meaning from the material dregs of time.

In its single player manifestation it is a story about a municipal building eater, consuming a tower at the edge of an unnamed town.

Adapted from the works of the Gujarati poet MirUmar Hassan, it ponders the violence of erasure and the profound grief of having to survive on the margins of history, while places of entangled and inclusive record are being effaced.

The game is an excerpt from a larger project called, Langoors in the Labyrinth, originally created as a commission for the Phoenix gallery. Leicester and later displayed at the Videogame Art Gallery in Chicago at the Notes in the Margins of History exhibition.


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Credits :

This project was created as a commission for the Phoenix gallery, Leicester.